DCode
Covers Engine 2.0.0
stop_event_firing
Synchronously end a locally owned firing and its declared on_firing reaction. Preserve board status and history. Does not answer a prompt or release a hold. Return true if firing ended, false if absent or already stopped.
Syntax
stop_event_firing(title, system?, subsystem?)Available in
- File scope
- Executable DCode bodies
Native C++
Uses the same host stop operation as Lua. State changes are synchronous; recording and telemetry are asynchronous.
Example
stop_event_firing("title")Inputs
title(string): Event title.system(string): Defaults to SOFTWARE.subsystem(string): Defaults to DCODE.
Outputs
stopped(boolean): Whether a firing ended.