DCode

Covers Engine 2.0.0

Runtime Sections

Task execution sections, state handlers, implicit loop/sequence bodies, and scheduled timeline buckets.

FeatureFamilySyntaxAvailable in
abortTimelineabort:A mission-time task_timeline declaration
atTimelineat <T-/T+ time> [(label)]:A mission-time task_timeline declaration
endLifecycleend:A task_periodic declaration, A task_state_machine declaration, A task_sequence declaration
holdTimelinehold:A mission-time task_timeline declaration
loop bodyLoop<indented loop statements>A loop declaration
missedLifecyclemissed:A task_periodic declaration, A task_state_machine declaration, A task_sequence declaration
resumeTimelineresume:A mission-time task_timeline declaration
sequence bodySequence<indented sequence statements>A task_sequence declaration
startLifecyclestart:A task_periodic declaration, A task_state_machine declaration, A task_sequence declaration
stateState Machinestate <name>:A task_state_machine declaration
stopTimelinestop:A mission-time task_timeline declaration
taskPeriodictask [elapsed_seconds]:A task_periodic declaration