Plugins
Covers Engine Plugin SDK 2.0.0 · Interface Plugin SDK 0.2.0
SDK_API::stop_event_firing
End the locally owned event's current firing without resolving or deleting it. Synchronous state and declared-event reactions complete before return; persistence and telemetry remain asynchronous. Repeated or absent stops return false.
Declaration
virtual bool stop_event_firing(const std::string& title, const std::string& system = "SOFTWARE",
const std::string& subsystem = "DCODE") { return false; }Parameters
| Name | Description |
|---|---|
title | Event title. |
system | Event system. |
subsystem | Event subsystem. |