Plugins

Covers Engine Plugin SDK 2.0.0 · Interface Plugin SDK 0.2.0

SDK_API::stop_event_firing

End the locally owned event's current firing without resolving or deleting it. Synchronous state and declared-event reactions complete before return; persistence and telemetry remain asynchronous. Repeated or absent stops return false.

Declaration

virtual bool stop_event_firing(const std::string& title, const std::string& system = "SOFTWARE",
            const std::string& subsystem = "DCODE") { return false; }

Parameters

NameDescription
titleEvent title.
systemEvent system.
subsystemEvent subsystem.