DCode
Covers Engine 2.0.0
arrays and objects
Arrays have zero-based indexes; objects have string keys. Nest either form, preserve null, and pass values to plugin functions in either backend. Native C++ permits replacement of existing items and fields but keeps array lengths and object keys fixed; push, pop, and adding object keys require Lua.
Syntax
[value, ...] or {key: value, ...}Available in
- File scope
- Executable DCode bodies